The Quest - PC/iPad version

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Re: The Quest - PC/iPad version

Postby Catacomber » Sat Nov 14, 2015 6:03 pm

Elendil said it's not possible, at least not without tremendous work. I just asked. There are too many code changes to make the new textures work in the expansions. And the new version of TQ won't apparently work on iPhone, again at least not without tremendous modifications, so that would lose us half our players anyway.

It's OK.We want them to succeed -- so whatever it is, it is. We move on. It's better if they focus on TQ2 anyway.
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Re: The Quest - PC/iPad version

Postby need for cheese » Sun Nov 15, 2015 7:35 am

That's too bad. :( :( :(
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Re: The Quest - PC/iPad version

Postby Catacomber » Sun Nov 15, 2015 8:04 am

I guess everybody will see how it plays out--I'm still making a new expansion for the old Quest--Cursed Stone. As i work on it I remember working on the original Quest and all our old expansions and it's a little bittersweet---but basically sweet because the Quest editor is actually a lot of fun to use--although planting flowers is getting a little old now. : ) It's a lot easier than using a 3d editor which I've become accustomed to--using Unity 3d. : )

As long as the old Quest stays on iPhone/iPad in the app store, that's good. Since we share in the revenue, I think Redshift will leave the old Quest and its expansions up, at least for awhile.

They're not easy to find though because the app store defaults to iPad games on your device---you have to switch to iPhone games to find our expansions, so not sure anyone will ever find the old TQ, TQ Gold and our expansions once the new Hi-res TQ is up.

I also was just thinking releasing the TQ with all the new graphics might take away from the impact of the TQ2--everybody will already have seen the new graphics---but maybe not. All this remains to see how things work out. We have to wish everything works out for Redshift--if it hadn't been for them, I'd never be making games. My first game was a little free expansion for Legacy. : ) When legacy was big.

Anyway, need for cheese---you reminded me of how much fun I had playing PC games. : ) I downloaded a few now. I had already downloaded one DeMenchev recommended --Arvale II Ocean of Time--and I've been enjoying it and I'm corresponding with one of its creators. He is extraordinarily nice.

I don't know how old he is but I hope he stays alive until I can send him a demo of our new Unity game-- : ) I would be very happy to get the feedback. : ) Making our new Unity game and a new Quest expansion at the same time---well..... the emoji for that would be the one with the dead eyes. : ) And the tongue sticking out.

I will vote for the new TQ on Steam.
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Re: The Quest - PC/iPad version

Postby DeMenchev » Sun Nov 15, 2015 2:45 pm

There'll just be less new players of your expansions, but you can't lose any... Ok, I don't know, but we'll see :roll:

Something's not right. You should try to replace that emoji with some other one with a smile. The more you enjoy making your games, the better they will be and the more I and other players will enjoy playing them (yes, even if it slows the process down very much, right? Right?).
You should focus on what you can do best, of course.

I don't think that the impact of the TQ2 is important at all (if it's even a thing). The Quest is fantastic and now it'll have much better graphics which will attract a LOT of new players. Seems like a win-win all around situation to me :D

Jason is not old. Find him on Facebook :)

Won't the new version's editor be available for everyone as always? Fan-made expansions are awesome too.
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Re: The Quest - PC/iPad version

Postby Catacomber » Sun Nov 15, 2015 6:34 pm

OK, smiling. :). I don't know if there are any plans for an editor for the new version. Let's see what Redshift writes. I've asked them so many questions, I'll give them a day or two to rest before asking that one.:) You're wonderful.

(Edit) I just asked them about an editor. Let's see what they say.
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Re: The Quest - PC/iPad version

Postby Catacomber » Sun Nov 15, 2015 7:10 pm

I got an answer. Probably there won't be an editor for the new version. Too much work that should go into TQ2. But probably there will be one for TQ2. So let's see how things go. I'm enjoying putting in Cursed Stone with the old editor. I will vote for the new version on Steam. Life goes on. :)
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Re: The Quest - PC/iPad version

Postby Catacomber » Mon Nov 16, 2015 9:00 am

I think as the old Quest becomes more of a collector's item, there might be a new demand for new expansions--since the new version won't have any it appears---so maybe that will be interesting. It's all the same game really---I never get tired of making them. : ) Redshift gets income from our expansions so it's all good.

And I don't think I or Old Shaman have exhausted the possibilities of trying new things. : )

I think if you've ever wanted to make a Quest expansion, now is the time--I think there will be a tremendous love out there for anything that's good that keeps the old players from not quite completing their collection.

: )

Someone on Touch Arcade asked if his collection of the old Quest games was complete now --and I answered not yet. : )
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Re: The Quest - PC/iPad version

Postby Catacomber » Thu Nov 19, 2015 9:28 am

I'm looking forward to buying this on Steam--I haven't really played PC games except for Arvale recently but the graphics are so beautiful. I don't know about anyone else but I think we've all loved the Quest for the last 8 years. It really is a gem.

And Sylon's new graphics, in my humble opinion, are really beautiful.

I'm looking forward to the next peek into any new, gorgeous graphics. And looking forward to when it's out.
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Re: The Quest - PC/iPad version

Postby mixxer5 » Fri Nov 20, 2015 9:38 am

Catacomber wrote:
Anyway, need for cheese---you reminded me of how much fun I had playing PC games. : ) I downloaded a few now. I had already downloaded one DeMenchev recommended --Arvale II Ocean of Time--and I've been enjoying it and I'm corresponding with one of its creators. He is extraordinarily nice.



Wow! I'm just going to work, but thank You so much for posting this title! I've been looking for it for years! I've played Arvale: Journey of Illusion on iOS few years back and couldn't find it because I forgot the title. Thanks once more!
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Re: The Quest - PC/iPad version

Postby DeMenchev » Fri Nov 20, 2015 4:03 pm

Wow! Great to hear that you played it too! It's the first big game in my life :D I wrote a post in the Off Topic forum here about where you can download Arvale, as I thought that you and some others who use this forum would be interested :)
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Re: The Quest - PC/iPad version

Postby Sylon / Redshift » Wed Dec 02, 2015 5:26 pm

(Sorry for not being so active here on the forum in the last few weeks - I was very-very busy with this new version.)

Yes, at last! Another month passed, but this was the last one - The Quest's brand new hi-res version is finished! Right now we're making the movie about the gameplay and all other stuff for Steam, testing it for a while, but the hardest part of the work is done.
The development was longer than we thought back in July when we started it - if you polish one thing, the other will look too dated, if you make better animations for one object or scene, all other objects and scenes will look strange. So it was almost like making a new game.

Here are some screenshots from the final version:

http://www.redshift.hu/QuestPC/Shots/QPC-shot29.jpg
As you can see everything in the game got shadows to look even better.

http://www.redshift.hu/QuestPC/Shots/QPC-shot30.jpg
Please meet the brand new witch - yep, the previous witch was younger and better looking but this one's poison cloud is more dangerous. : )

http://www.redshift.hu/QuestPC/Shots/QPC-shot31.jpg
The night-time lights and shadows were also polished to a more realistic feel.

http://www.redshift.hu/QuestPC/Shots/QPC-shot32.jpg
The card games inside the inns were also redone, of course.

http://www.redshift.hu/QuestPC/Shots/QPC-shot33.jpg
From now everything in the game (including all scenes like the intro sequence) got smooth animations.

That's it for now, but check back soon, from now things will speed up!
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Re: The Quest - PC/iPad version

Postby DeMenchev » Wed Dec 02, 2015 6:44 pm

Woohoo! :o
I think those windows in Matras look a bit odd. Like, so empty... Maybe stain them a bit or something, though I'm not sure if making them muddy is a very good solution, but it could be. Perhaps it's just me :roll:
Fantastic job! Keep it up!!! :D
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Re: The Quest - PC/iPad version

Postby KGold » Wed Dec 02, 2015 9:39 pm

Congrats, guys, you made the game come alive! ;) Amazing looks!
If you have been really too busy,
And you feel your head being dizzy,
It's recommended to have a rest,
I have a good offer-play the Quest! : )
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Re: The Quest - PC/iPad version

Postby Prickett » Wed Dec 02, 2015 10:00 pm

Will this version be available on iPhones? If not, I guess I'll have to dust off the old iPad
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Re: The Quest - PC/iPad version

Postby Catacomber » Thu Dec 03, 2015 5:26 am

From what I was told, when I asked, no. So maybe dust a bit. It can't hurt.
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Re: The Quest - PC/iPad version

Postby Prickett » Fri Dec 04, 2015 3:06 am

Lol, will do Cat
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Re: The Quest - PC/iPad version

Postby voldenoir » Fri Dec 04, 2015 6:47 pm

Thank you so much for your hard work! Will there be a non- or pre-Steam (even DRM-free) version we could download?
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Re: The Quest - PC/iPad version

Postby Elendil / Redshift » Sat Dec 05, 2015 5:39 pm

The Quest PC version is now up on Steam Greenlight!

Please vote for it (and comment ;))!

Also, please tell your friends, spouses, children, dogs, cats or just random passersby; post the news wherever you can, tweet it, you name it! :)

Thank you!
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Re: The Quest - PC/iPad version

Postby Elendil / Redshift » Sat Dec 05, 2015 5:40 pm

voldenoir wrote:Thank you so much for your hard work! Will there be a non- or pre-Steam (even DRM-free) version we could download?

We are concentrating now on Steam (it is the most important platform, after all), but yes, we do plan to release the game on other stores too (like Good Old Games (GOG), which is completely DRM free).
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Re: The Quest - PC/iPad version

Postby mixxer5 » Sat Dec 05, 2015 8:58 pm

Elendil / Redshift wrote:The Quest PC version is now up on Steam Greenlight!

Please vote for it (and comment ;))!

Also, please tell your friends, spouses, children, dogs, cats or just random passersby; post the news wherever you can, tweet it, you name it! :)

Thank you!


Incredible news, can't wait! Could You give us ETA and estimated price?

BTW- Why don't You post, in Greenlight article, links to forum and Facebook, as well as information that TQ2 is coming?
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Re: The Quest - PC/iPad version

Postby need for cheese » Sun Dec 06, 2015 11:19 am

You can also sell DRMfree in the humble store.
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Re: The Quest - PC/iPad version

Postby Elendil / Redshift » Sun Dec 06, 2015 11:49 am

mixxer5 wrote:Incredible news, can't wait! Could You give us ETA and estimated price?

BTW- Why don't You post, in Greenlight article, links to forum and Facebook, as well as information that TQ2 is coming?

The game is basically complete. We rushed a few thing for the trailer video, but I think we can completely finish in a week or so. Which means we can release any time we get Greenlit.

I can't give you a price, because that'll depend on Valve too (I think they'll give us a recommendation). But it'll not be expensive. :)

Thank you for your hint! I somehow overlooked the Facebook link option on the Greenlight page. Now rectified.

There is no option for a website/forum link, but at this moment I don't think there is a need. Hopefully, lots of people will buy the game, and then they'll come to the forums (there is a link to the forums in the game, just like in the iPhone version). :lol: The same is true for TQ2, right now it's time to concentrate on The Quest.
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Re: The Quest - PC/iPad version

Postby DeMenchev » Sun Dec 06, 2015 4:01 pm

Can you make the monsters' attack animations a bit faster please?
Looks incredible :D
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TOP100!

Postby Elendil / Redshift » Mon Dec 07, 2015 2:17 pm

We have just reached TOP100 on Greenlight!
Thanks everyone for making it possible! Please keep spreading the word, so we can continue to rise and improve our chances to get onto Steam! :)
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Re: The Quest - PC/iPad version

Postby Gondel516 » Mon Dec 07, 2015 7:16 pm

Quick Question....... If you make enough money on steam can you add support for steam workshop?! We could have all of our expansions then! I understand it may take a while, with the Quest 2, but maybe it could be a side project :D
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