Enchanting-What increases damage most

Im considering enchanting 2 more pieces of armor with something that would enhance my light weapon the most. Now I know that the previous designer made it so its hard to tell which attribute enhances more damage, but isnt there like a higher percentage for one of the skills?
Im looking at enchanting and skills only cost 15 or 20 enchanting power while attributes cost 25. So for a robe with 100 enchanting, I can enhance my skill with light weapons to 5 or 6 while dexterity or strength will only be 4. This question is not what is better for light weapons but moreso what delivers the highest bonus to melee damage altogether.
To be completely honest, I think that If i can enchant an armor with 6 into light weapon, that is probably more worthwhile to damage than 4 dexterity or 4 strength.
Sylon, has anyone else done a damage analysis with this in mind? I know that the programmer before left, but im sure that there is an attribute or skill which matters moreso than others. Youve likely beaten the game, something I havent yet so any ideas would be cool.
Im looking at enchanting and skills only cost 15 or 20 enchanting power while attributes cost 25. So for a robe with 100 enchanting, I can enhance my skill with light weapons to 5 or 6 while dexterity or strength will only be 4. This question is not what is better for light weapons but moreso what delivers the highest bonus to melee damage altogether.
To be completely honest, I think that If i can enchant an armor with 6 into light weapon, that is probably more worthwhile to damage than 4 dexterity or 4 strength.
Sylon, has anyone else done a damage analysis with this in mind? I know that the programmer before left, but im sure that there is an attribute or skill which matters moreso than others. Youve likely beaten the game, something I havent yet so any ideas would be cool.