Advice on Skill Enchanting Please

Ok, so I'm planning to enchant some of my gear on some skills. I will enchant them in HOLIII underdeck which provides 9000 enchant for 25,000 gold; money is not a problem, however, I need advice on what equipment I should enchant. I just want to ask how much I should skill these areas: Env. Magic, Persuade, Stealth and Repair.
Basically, I want it so that I can unlock/disarm most things (using the unlock and disarm spells which need Env. Magic), persuade/pickpocket most people and possibly repair most items with one click (not needed much coz I could just pay one gold for repairs as I have an extremely high Merc. skill, but I might do repairs on the go). BTW, all these are including those in high level expansion packs: i.e, the traps, doors, NPCs, items.
As I mentioned before, I also need some tips on what gear I should enchant. I know I could only swap out weapons and shields in mid-battle, but it takes frikin time for a Winter Axe to spawn and I don't want to go to town to get MamaOwl Shields yet as I will have to skip a lot of levels if I kill a few snowmen (I am lvl 3 as I did a Mithria dash in less than a day).
I could be patient with save-spawning items (only weapon, not shield) or I could level up first whilst gushing then go back or I could go to other Exp. packs for weapons and/or shields, but I don't know which one I should go on. Of course I could do a mix of all, but I will still need some guidance.
I have already figured out that I need about 80 in alchemy to make most potions, specifically PG potions and that I need 120 in Mind Magic to cast a perfect Calm spell at 100% chance.
Help with dilema please lol?
Hopefully when all these are answered, they could help other people looking to get the perfect gear.
Basically, I want it so that I can unlock/disarm most things (using the unlock and disarm spells which need Env. Magic), persuade/pickpocket most people and possibly repair most items with one click (not needed much coz I could just pay one gold for repairs as I have an extremely high Merc. skill, but I might do repairs on the go). BTW, all these are including those in high level expansion packs: i.e, the traps, doors, NPCs, items.
As I mentioned before, I also need some tips on what gear I should enchant. I know I could only swap out weapons and shields in mid-battle, but it takes frikin time for a Winter Axe to spawn and I don't want to go to town to get MamaOwl Shields yet as I will have to skip a lot of levels if I kill a few snowmen (I am lvl 3 as I did a Mithria dash in less than a day).
I could be patient with save-spawning items (only weapon, not shield) or I could level up first whilst gushing then go back or I could go to other Exp. packs for weapons and/or shields, but I don't know which one I should go on. Of course I could do a mix of all, but I will still need some guidance.
I have already figured out that I need about 80 in alchemy to make most potions, specifically PG potions and that I need 120 in Mind Magic to cast a perfect Calm spell at 100% chance.
Help with dilema please lol?
Hopefully when all these are answered, they could help other people looking to get the perfect gear.