Mark/recall

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Mark/recall

Postby Drakilian » Wed Jul 18, 2012 6:15 am

Not an issue or a question really, I just wanted to say that the mark and recall spell is literally one of the best ideas I have ever seen, it is a perfect spell and it is a infinitely useful spell and I'd like to commend the person who came up with it and decided to implement it into the quest
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Re: Mark/recall

Postby Sylon / Redshift » Wed Jul 18, 2012 7:28 am

Hm, well... so the thing is, this spell is not an unique Quest-related spell, it was used before in some of the Elder Scrolls games - it was just a great idea so we decided to use it in our game too. : )
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Re: Mark/recall

Postby Drakilian » Wed Jul 18, 2012 1:48 pm

Sylon / Redshift wrote:Hm, well... so the thing is, this spell is not an unique Quest-related spell, it was used before in some of the Elder Scrolls games - it was just a great idea so we decided to use it in our game too. : )

Well, I still love how it was implemented into the quest, I'd hate to have to go to all the Places I've marked by foot, and conventional transport wouldn't really help much either
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Re: Mark/recall

Postby Turtleman » Wed Jul 18, 2012 11:14 pm

I think you're being too modest. I love how you did these spells. No matter which race or class I choose I try to increase my Intelligence as fast as possible. This slows down my other increases somewhat, but I don't mind TOO much. This allows me to increase my mark slots quicker. The only thing I was afraid of at first was when I enchanted some items and did a lot of marks. I was afraid that the recall slots would only be available "up to" my real Intelligence. I was glad to know that if you make a mark it is available for recall no matter what your Intelligence is without enhancement. I have 3 spells I REALLY try to get as early in a game as possible. Mark, Recall and Create Food. You can advance pretty quickly and easily with these 3. These aren't always the earliest spells I can get access to, but I try hard to find them.
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