Thanks Cat. Had loads of them, just not with me. I struggled a lot with Celtic Rift logic. Hit a crack, touch a crack, hit a crack with something specific, no not that specific item, another specific item that has no obvious connection, actually this crack is to be ignored....

Magic barrier - it's a key, it's a switch, it's a burning hand, it's a disarm, actually you can't remove this one...
I love working things out by myself and so much of the expansion is just wonderful - but you can't be self sufficient when there are just so many random rules and no consistency. Ice pick I thought made sense - then I saw Phredd had a fire armor that I've not found - that would makes sense too. But it's the old rune gems...oh right....

Appreciate your tireless efforts to point people in the quest makers idea directions
